Tengai: Sengoku Blade 2 Tribute
Description
Tengai is a tribute about Sengoku Blade II, an horizontal-scrolling shoot'em up arcade game produced by Psyko.
We used SDL library and its main extensions to code an exact copy of the arcade game for specific amount of content. In my case, we have to make the Temple Stage with two playable characters: Katana and Ayin characters.
Also the game has debug functionality as god mode, collision boxes, direct win/lose function keys, etc.
Gameplay Captures
Gameplay Trailer
Contributions
- Welcome/Main Menu Screen
- Camera limits: player cannot move out of camera
- Music management according to each screen / stage
- Debug functionality (god mode, collision boxes, direct win/lose)
- Reflection Probes
- In-game UI (lives, score, dynamic pop up, parchment)
-
Character animation system (idle, run, attack, parchment upgrades, ultimates)
- Katana
- Ayin
-
Enemies implementation
- Ball enemy
- Chariot enemy
- Demon enemy
- Demon wheel enemy
- Boba enemy
- Wander & Path Following
- Pagoda enemy
- Sharpener knife
- Power ups / Parchment implementation
- Scene Temple implementation (fade-in, fade-out, parallax background, music managment)