3D Racing Game

Author Pic: Carlos Peña · 2018 - 2019 · 3 min reading

A 3D racing game produced in Physics II subject in my bachelor degree.

3D Racing Game

Description


A 3D racing game produced in Physics II subject in my bachelor degree. We used OpenGL as render module for drawing in direct mode and Bullet3D library as physics module of our project to deal with collision detection, bullet constraints, sensors, vehicle creation among other things to create the pinball game.

During the development of Racing game we learned about Bullet API and its features like collision detection, soft and rigid body dynamics and reaction to the world simulation, joints (point to point, hinge, prismatic, cone twist, etc) and its implementation in our project.

The project was made in pairs and its development lasted nearly 2 months.

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