Final Fantasy: Dawn of Ivalice
Description
Final Fantasy: Dawn of Ivalice is an Action RPG based on Final Fantasy Tactics Advance and its storyline background.
In Dawn of Ivalice, the player can control and swap between Marche (warrior), Ritz (mage) and Shara (archer) at any time to combine their unique and incredible abilities and develop different strategies according to the situation that is presented.
The project was developed with a great team of seven, of whom i had very good experiences from the first phases as Concept Discovery until the release of the Gold version. The development of the game lasted a total of 4 months where i took responsability of the Art of the game, in charge of the pixel art of the characters, their diferent states and abilities, ultimates, levels and some props and visual effects. Also in charge of the mood art research and pipeline according with team agile methodololy.
I really enjoyed as an Artist of Dawn of Ivalice!
Gameplay Captures
Gameplay Trailer
Contributions
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Concept Art Characters
- Concept Art Character: Marche (warrior)
- Concept Art Character: Ritz (mage)
- Concept Art Character: Shara (archer)
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Pixel Art Marche (8 directions)
- Idle Animation - 4 frames
- Run Animation - 6 frames
- Basic Attack Animation - 12 frames
- Ability 1: Dash Animation - 4 frames
- Ability 2: Tornado Animation - 12 frames
- Ability 3: Ultimate Animation - 11 frames
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Pixel Art Ritz (8 directions)
- Idle Animation - 4 frames
- Run Animation - 6 frames
- Basic Attack 1 Animation - 10 frames
- Basic Attack 2 Animation - 16 frames
- Ability 1: Dash Animation - 4 frames
- Ability 2: Teleport Animation - 15 frames
- Ability 3: Ultimate Animation - 16 frames
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Projectiles and Bullets
- Marche Tornado - 14 frames
- Ritz Projectile 1 - 10 frames
- Ritz Projectile 2 - 6 frames
- Shara Basic Arrow - 1 frame
- Shara Ability 1 Arrow - 10 frames
- Shara Ability 2 Arrow - 18 frames
- Shara Ability 3 Ultimate - 10 frames
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Map Tilesets & Props
- Main Hall - 18 frames
- Dungeon Level 1 - 26 frames
- Dungeon Level 2 - 26 frames
- Props - 30 frames